
arrow keys - Move the ape around
option (Mac) / ctrl (Win) - up/down arrow - Change selected ape
option (Mac) / ctrl (Win) - right/left arrow - Turn selected ape
Clicking the mouse on an ape selects that ape.
Holding the option key (Mac) or the ctrl key (Win) down, and clicking the mouse on the map, moves the selected ape to the clicked location.
The weather information is show both as clouds and also rain (in particularly dense clouds).
up/down arrow - Move ape forward/backward
right/left arrow - Turn ape left/right
option (Mac) / ctrl (Win) - up/down arrow - Change selected ape
Clicking the mouse in the terrain window moves the selected ape around.

Clicking the mouse and hold down option (Mac) / ctrl (Win) on the screen rotates the brain along the z-axis.
Clock
The clock contains three pieces of information - the twelve hour time, the year clock (left small dial) and season clock (right small dial). Twenty-four hour time can be gauged through the weather information (which also shows day and night).
Ape's Information
The terrain window also shows the selected Noble Ape's Information. From right to left, it shows the direction facing (pointing in the direction of movement on the Map Window), the Noble Ape's current energy and the Noble Ape's current speed. The small side markers (a good indication for the energy meter) show the rough maximum energy, the middle point and the hunger point for energy. The Ape will die with no energy (possibly caused by drowning). It is possible for the Simulation to run with no living apes.
It is possible for Apes to be born too. They will inherit genetics (shown as genetic bars in the window below the Noble Ape's energy). It is possible to track Ape families through their genetics. The second block of information below the direction facing and the Noble Ape's energy shows the Noble Ape's sex. Female is shown with a cross below the triangle and male with the arrow pointing to the right.
The Apes' communications can be viewed through the Map and Terrain windows as moving communications blocks.
Weather
The weather is shown by an iconic representation in the top right corner. There are three basic weather conditions which can be applied to day or night - clear, cloudy or raining. The method of simulating the weather has changed in recent versions. The new method creates a weather system simulation also encoding the time of day in the output.